Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.13091/5613
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Dinçer, S.G. | - |
dc.contributor.author | Korumaz, M. | - |
dc.contributor.author | Yazar, T. | - |
dc.date.accessioned | 2024-06-01T08:58:13Z | - |
dc.date.available | 2024-06-01T08:58:13Z | - |
dc.date.issued | 2024 | - |
dc.identifier.issn | 1556-4673 | - |
dc.identifier.uri | https://doi.org/10.1145/3648000 | - |
dc.identifier.uri | https://hdl.handle.net/20.500.13091/5613 | - |
dc.description.abstract | In numerous instances of Islamic architecture, the geometric arrangement of muqarnas was established using square-rhombus tessellations in their flat projections. Similarly, in Türkiye, square-rhombus projection schemes have been employed in muqarnas designs since the era of the Anatolian Seljuks. This study introduces a computer-aided design (CAD) tool called "Anatolian Muqarnas,"which aims to recreate muqarnas schemes with square-rhombus projections. The tool is built upon a novel geometric analysis approach specifically tailored for Anatolian Seljuks muqarnas, drawing inspiration from Ammann-Beenker tiling and supertiles. Users of Anatolian Muqarnas can easily simulate existing or new designs by following predetermined rules. This contribution is expected to enhance discussions regarding the geometric analysis of muqarnas and the interplay between computing and cultural heritage at large. © 2024 Copyright held by the owner/author(s). Publication rights licensed to ACM. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Association for Computing Machinery | en_US |
dc.relation.ispartof | Journal on Computing and Cultural Heritage | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.subject | architectural geometry | en_US |
dc.subject | computer-aided design tools | en_US |
dc.subject | Muqarnas | en_US |
dc.subject | tessellation | en_US |
dc.subject | unity game engine | en_US |
dc.subject | Computer aided design | en_US |
dc.subject | Computer games | en_US |
dc.subject | Analysis approach | en_US |
dc.subject | Architectural geometry | en_US |
dc.subject | Computer aided design tools | en_US |
dc.subject | Game Engine | en_US |
dc.subject | Geometric analysis | en_US |
dc.subject | Islamic architectures | en_US |
dc.subject | Muqarna | en_US |
dc.subject | Projection schemes | en_US |
dc.subject | Tessellation | en_US |
dc.subject | Unity game engine | en_US |
dc.subject | Geometry | en_US |
dc.title | A Computer-Aided Design Tool for Muqarnas | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.1145/3648000 | - |
dc.identifier.scopus | 2-s2.0-85191657981 | en_US |
dc.department | KTÜN | en_US |
dc.identifier.volume | 17 | en_US |
dc.identifier.issue | 2 | en_US |
dc.identifier.wos | WOS:001209063600015 | en_US |
dc.institutionauthor | Dinçer, S.G. | - |
dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | en_US |
dc.authorscopusid | 57221981469 | - |
dc.authorscopusid | 55409936300 | - |
dc.authorscopusid | 23135690400 | - |
item.openairecristype | http://purl.org/coar/resource_type/c_18cf | - |
item.languageiso639-1 | en | - |
item.openairetype | Article | - |
item.fulltext | No Fulltext | - |
item.grantfulltext | none | - |
item.cerifentitytype | Publications | - |
Appears in Collections: | Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collections WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collections |
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