Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.13091/5205
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dc.contributor.authorKıran, Mustafa Servet-
dc.contributor.authorBeşkirli, Mehmet-
dc.date.accessioned2024-03-16T09:49:28Z-
dc.date.available2024-03-16T09:49:28Z-
dc.date.issued2024-
dc.identifier.issn2313-7673-
dc.identifier.urihttps://doi.org/10.3390/biomimetics9020118-
dc.identifier.urihttps://hdl.handle.net/20.500.13091/5205-
dc.description.abstractThis paper presents a novel approach based on the ant system algorithm for solving discrete optimization problems. The proposed method is based on path construction, path improvement techniques, and the footprint mechanism. Some information about the optimization problem and collective intelligence is used in order to create solutions in the path construction phase. In the path improvement phase, neighborhood operations are applied to the solution, which is the best of the population and is obtained from the path construction phase. The collective intelligence in the path construction phase is based on a footprint mechanism, and more footprints on the arc improve the selection chance of this arc. A selection probability is also balanced by using information about the problem (e.g., the distance between nodes for a traveling salesman problem). The performance of the proposed method has been investigated on 25 traveling salesman problems and compared with state-of-the-art algorithms. The experimental comparisons show that the proposed method produced comparable results for the problems dealt with in this study.en_US
dc.language.isoenen_US
dc.publisherMDPIen_US
dc.relation.ispartofBiomimeticsen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectant system algorithmen_US
dc.subjectcollective intelligenceen_US
dc.subjectfootprint mechanismen_US
dc.subjectpath constructionen_US
dc.subjectpath improvementen_US
dc.subjecttraveling salesman problemen_US
dc.subjectParticle Swarm Optimizationen_US
dc.subjectBee Colony Algorithmen_US
dc.subjectTspen_US
dc.titleA New Approach Based on Collective Intelligence to Solve Traveling Salesman Problemsen_US
dc.typeArticleen_US
dc.identifier.doi10.3390/biomimetics9020118-
dc.identifier.pmid38392165en_US
dc.identifier.scopus2-s2.0-85185956015en_US
dc.departmentKTÜNen_US
dc.identifier.volume9en_US
dc.identifier.issue2en_US
dc.identifier.wosWOS:001170124800001en_US
dc.institutionauthorKıran, Mustafa Servet-
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.authorscopusid54403096500-
dc.authorscopusid56267333200-
item.fulltextNo Fulltext-
item.openairetypeArticle-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.grantfulltextnone-
item.cerifentitytypePublications-
item.languageiso639-1en-
crisitem.author.dept02.03. Department of Computer Engineering-
Appears in Collections:PubMed İndeksli Yayınlar Koleksiyonu / PubMed Indexed Publications Collections
Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collections
WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collections
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