Artificial Neural Network Approach for Predicting Student Achievement in Scratch Training

dc.contributor.author Çetinkaya, A.
dc.date.accessioned 2024-04-20T13:05:50Z
dc.date.available 2024-04-20T13:05:50Z
dc.date.issued 2024
dc.description.abstract In the contemporary era, the acquisition of vital competencies for the twenty-first century, such as critical thinking, analytical reasoning, and problem-solving, has assumed paramount importance for individual sustenance. A substantial corpus of scholarly research has surfaced, with a primary emphasis on utilizing machine learning and statistical methodologies to forecast the academic achievement of pupils in higher education. Nevertheless, the importance of predicting the academic achievement of elementary and middle school pupils, specifically in the field of computer programming, is growing significantly. The primary objective of this study was to utilize an Artificial Neural Network (ANN) for the purpose of predicting student outcomes in a trial. These predictions made by the ANN were subsequently compared against expert evaluations. Furthermore, the primary objective of this study was to examine the hypothesis that the level of students’ interest in coding and algorithms can be enhanced by the creation of games using a visual programming platform designed for beginners. In order to achieve this objective, the Artificial Neural Network (ANN) was employed to predict the performance of middle school children in a programming exercise. The activity was done on the Scratch platform, and involved the participation of three separate cohorts of middle school students from Turkey. The best results were obtained using the Bayesian regularization algorithm: Training-R = 9.5797−1; Test-R = 7.5072−1, and All-R = 9.3752e−1. © The Author(s), under exclusive license to Springer Nature Switzerland AG 2024. en_US
dc.identifier.doi 10.1007/978-3-031-51997-0_15
dc.identifier.issn 2198-4182
dc.identifier.scopus 2-s2.0-85189549335
dc.identifier.uri https://doi.org/10.1007/978-3-031-51997-0_15
dc.identifier.uri https://hdl.handle.net/20.500.13091/5409
dc.language.iso en en_US
dc.publisher Springer Science and Business Media Deutschland GmbH en_US
dc.relation.ispartof Studies in Systems, Decision and Control en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.subject ANN en_US
dc.subject Predicting student achievement en_US
dc.subject Scratch training en_US
dc.title Artificial Neural Network Approach for Predicting Student Achievement in Scratch Training en_US
dc.type Book Part en_US
dspace.entity.type Publication
gdc.author.institutional
gdc.author.scopusid 57218480231
gdc.bip.impulseclass C5
gdc.bip.influenceclass C5
gdc.bip.popularityclass C5
gdc.coar.access metadata only access
gdc.coar.type text::book::book part
gdc.description.department KTÜN en_US
gdc.description.departmenttemp Çetinkaya, A., Department of Computer Engineering, Konya Technical University, Konya, Turkey en_US
gdc.description.endpage 197 en_US
gdc.description.publicationcategory Kitap Bölümü - Uluslararası en_US
gdc.description.scopusquality Q3
gdc.description.startpage 187 en_US
gdc.description.volume 223 en_US
gdc.description.wosquality N/A
gdc.identifier.openalex W4393115729
gdc.index.type Scopus
gdc.oaire.diamondjournal false
gdc.oaire.impulse 1.0
gdc.oaire.influence 2.5587505E-9
gdc.oaire.isgreen false
gdc.oaire.popularity 3.1371048E-9
gdc.oaire.publicfunded false
gdc.openalex.collaboration National
gdc.openalex.fwci 1.2599823
gdc.openalex.normalizedpercentile 0.7
gdc.opencitations.count 0
gdc.plumx.mendeley 5
gdc.plumx.scopuscites 0
gdc.scopus.citedcount 0

Files